Portable Pro Motion NG (x64)




Pro Motion NG Portable  is a drawing software to quickly create pixel precise images, animations, sprites, tiles and level maps as used in games. It is ideal for artists working on detailed graphics as required for mobile systems like smart phones or handheld video game devices such as Nintendo DS or Sony PS Vita. It also suites well to create light weight graphics for the web or web based applications and games.

Pro Motion NG Poprtable is a powerful and versatile graphic design software that is specifically designed for artists, animators, and game developers. It is a comprehensive tool that allows users to create and edit graphics, animations, and sprites with ease. Pro Motion NG is an advanced software that offers a range of features and tools to help users create professional-quality graphics and animations.

One of the key features of Pro Motion NG Portable is its powerful and intuitive user interface. The software is designed to be easy to use, even for users who are not familiar with graphic design software. The interface is customizable, allowing users to set up the workspace to suit their needs. The software also offers a range of keyboard shortcuts and customizable hotkeys, making it easy for users to access commonly used tools.

Pro Motion NG portable offers a range of drawing tools, including brushes, pencils, and erasers. The software also features a range of selection tools, allowing users to select and manipulate specific parts of their designs. The software supports a range of file formats, including BMP, GIF, JPEG, PNG, and PSD, making it easy to import and export images.

One of the standout features of Pro Motion NG is its animation tools. The software allows users to create animations using a range of techniques, including frame-by-frame animation, onion skinning, and tweening. The animation tools are easy to use and offer a range of customization options, allowing users to create animations that are unique and professional.

Pro Motion NG also includes a range of sprite creation tools. The software allows users to create and edit sprites, which are small images that are used in games and other applications. The sprite creation tools in Pro Motion NG are easy to use and offer a range of customization options, allowing users to create sprites that are perfect for their needs.

Another key feature of Pro Motion NG is its support for tile-based graphics. Tile-based graphics are used in games and other applications to create seamless backgrounds and environments. Pro Motion NG allows users to create and edit tile-based graphics with ease, making it easy to create complex and detailed environments.

Pro Motion NG also includes a range of advanced features, including support for layers, masks, and color palettes. The software allows users to work with multiple layers, making it easy to create complex designs. The mask feature allows users to apply effects to specific parts of their designs, while the color palette feature allows users to easily manage and customize the colors used in their designs.

Overall, Pro Motion NG Portable is a powerful and versatile graphic design software that is perfect for artists, animators, and game developers. The software is easy to use, yet offers a range of advanced features and tools to help users create professional-quality graphics and animations. Whether you are creating graphics for a game, an animation, or just for fun, Pro Motion NG is an excellent choice.


  • Create pixel art images & animations with a professional tool set
  • Use pen pressure sensitivity for brush sizes, dithering, shading and more
  • Use image or animation portions as brush
  • Seamless tiled pattern drawing
  • Load/save Sprite Sheets
  • Symmetry drawing (mirror, multi dot)
  • Tile map editor to create game worlds
  • Full featured color palette editor (copy, move, ramp…)
  • Layers & Layer effects (e.g. for parallax test, stroke)
  • Create and use bitmap fonts
  • Multi layer drawing grids
  • Pixel ratio (e.g. 2×1)
  • Brush container to organize brushes and animation snippets
  • Use dark user interface skin
  • More than two projects can be opened at a time
  • Light table onion skinning to ease animating
  • More than 2 graphic layers
  • Formula paint mode to extend realtime drawing effects
  • Multi layer brush pickup
  • Load/save images as animation
  • Realtime dither drawing
  • Key frame settings for navigation and onion skinning
  • More brush container slots
  • Auto backup feature
  • More pattern drawing rows/columns
  • Multi shade paint mode
  • Anti aliasing
  • Rotated ellipse tool
  • Layer lock function
  • Advanced masking
  • Pixel perfect drawing
  • Modify keyboard shortcuts



  • all tools have been revamped and enhanced for easier and more consistent use
  • selection tool set including multi layer/multi frame move, copy & paste
  • transformation of selections and brushes like free, rotate, scale, skew, also multi layer/multi frame
  • linear and perspective transform rendering with quality optimizations
  • layer groups
  • symmetry options now available with all tools
  • extended edit mode for rectangles/ellipses for rotation and easier placement
  • even line stepping as part of isometric lock options
  • transparent canvas to display any graphic source behind the application and draw on it (e.g. for rotoscoping)
  • improved keyboard shortcut handling (conflict checks, keys for pipette/move tool now modifiable)
  • multiple window layout definitions
  • DPI aware UI

And hundreds of other functional improvements.

Pro Motion NG Portable Release Notes

Showing active file name in taskbar.
Added live update while drawing. The following shortcuts can be used while using a tool and live feedback is given:
– switching color
– swap first/second color
– switching color palette rows
– switching gradient
– switching between gradient colors
– flip gradient
– change brush size
Added “Find Shortcuts” function for Shift + Ctrl + P. Lists all shortcuts and lets you find, execute or modify them quickly.
Added shortcuts to inc/dec drawing opacity, opacity toggle and color mix toggle
For new projects the “Save as single images dialog” now presets to folder used last time instead of “documents”.
Added shortcut to open effects settings of active layer.
Highlighting tile mapping sync mode check box if enabled.
Fix: Layer blend mode drop down showed scrollbar but should show all entries instead.
Fix: Mix option for paint mode with alpha transparency not working correctly.
Fix: Some custom shortcuts for timeline actions not working.
Fix: Changes to workspace handling. So far, the default workspace was used when you switch to a project having no explicit workspace assigned.
This had a the negative effect that if you change the workspace and switch to another project having no explicit workspace assigned, the default was enabled again, but this might not be what you want.
If no workspace is assigned to a project, switching projects do not switch workspace any more. This only happens if a project has a workspace assigned.
Also the home screen now does not reset to default workspace any more.
Fix: If a visual grid was defined in project preset config then it was not enabled for display when the grid was enabled. Also added 16×16 drawing grid to default project preset.
Fix: Layer deletion and undo not working with tile map projects when sync mode off. When tile mapping sync mode was off then drawing a layer, deleting it and undoing the deletion did not correctly rebuild layer contents.
Fix: Visual artifacts on canvas when drawing while animation is running.
Fix: Middle mouse panning not working with different interactive tools lite transform.
Fix: Error when opening some dialogs. Create text brush, Edit keyboard shortcut, edit formula settings.
Fix: When using ESC key to close a dialog then active canvas tools have been canceled as well.
Fix: Shortcuts for rotating a transform object used wrong direction.
Fix: Internal error when inverting selection that was not active any more.
Fix: UI overlap at paint mode panel with long paint mode descriptions.
Fix: Folder text display cut off when using display scaling in palette and halftone management dialog-
Fix: Internal error when color palette window was sized to small.
Fix: When switching between projects zoom level changed. If a zoom level below 1 was selected for a project, switching to another project and back, reduced the zoom level.
Same happened when using crop tool.
Fix: Movement lock (Shift) reset after each stroke with freehand paint tools. It’s better to keep the Shift lock position (horizontal, vertical) with these types of tools, even if a stroke was done.
Fix: Some paint modes not correctly working when touching same tile at different position. When using (e.g.) paint mode Shade with a tile map project and drawing over the same tile that is placed at different positions then the shading was applied again, although a tile pixel has already been shaded before at a different position of the tile on the canvas.
Fix: Tile index numbers contained in the brush did not consistently highlight. When having tile index display enabled and grabbing a brush as tile from canvas, the tiles in the brush are shown as purple index numbers on the canvas.
If the sync mode is disabled, a different brush is grabbed and sync mode is enabled again, then the index of the tile is marked purple that was used before.



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